=:Addictive:=
December 15th, 2010, 12:06 PM
Project 72 2.0
http://img84.imageshack.us/img84/8347/screenshot012924102038a.jpg
THE ADDICTING PROJECT 72 IS 3 TIME FEATURED!
- WHATS HOT (feb22)
- FEATURED GAME (feb15)
- HOT NEW GAME (feb1)
5 star ratings from you will keep the updates coming.
[ CHECK OUT THE AMAZING REVIEWS OF P72 ]
"The game is fantastic"
- The App Data
"It is one of the best casual endless games in the App Store"
- AppAdvice
"Project 72 is one of the more impressive App Store feats."
- Slide To Play
"Project 72 for iPhone and iPod Touch comes recommended to everyone. If you are a Doodle Jump fan, you’ll surely enjoy this game."
- Appmodo
"It's beautiful looking, and a damn impressive..."
- Pocket Gamer
"Very polished looking game!"
- Must Tap
"Can A Quality Game Be Made In 72 Hours? Sure It Can, Its Name Is Project 72."
- App Advice
"If the guys from Dogtown Studios can produce a game with these kind of high quality graphics in three days, I'm going to be looking forward to seeing what else they come up with in the future."
- Touch Arcade
[ WHAT ARE CASUAL GAMERS SAYING ABOUT P72 ]
"This really feels like the first time playing doodle jump all over again.""Fantastically frustrating fun I don't think I have ever loved\hated a game so much.""I have to say that it exceeds my expectations in almost every way; the graphics are stylish and crisp, the soundtrack is bumpin', and the gameplay is superb. It is perfect in its approachability..."
[ DESCRIPTION ]
You guide your rocket through space avoiding running out of fuel and hitting all the obstacle.
When you collide with an obstacles you either slow down or get eliminated
• Asteroids and satellites will cause the ship to slow down.
• Black holes will pull you towards them until you run out of fuel and get stuck in space (GAME OVER!).
• UFO's should be avoided at all cost as they will destroy you on the spot.
In order to travel far into space you need rocket fuel, there are fuel power-up's that appear randomly throughout the game and you need to pick up as many as possible. There are also other power-up's to help you on your mission such as a Shield and some Nitro.
[ THE STORY BEHIND PROJECT72 ]
Project 72 begun Tuesday January 5, when 4 boys from Venice CA aka Dogtown sat down for dinner and started to discuss what to do next. The idea of making a game in 72 hours started to take place. A few hours later at 8pm the project was officially on its way, deadline set to Friday January 8 at 8pm . Were they gonna finish it in time?
They did and this game is the result!
You can recap the development on the official Project 72 website at www.dogtownstudios.com where the whole project was documented live (blog, twitter and webcam) by the boys as they made the game.
What's new in Version 2.0
HD HD HD HD HD
Project 72 goes HD and is now looking more beautiful than ever on the hires Retina screen.
All models are now made in 3d graphics witch gives the new version of Project 72 more life.
We have played around the the balance of the game and you will now start of slower and have a chance to dodge and shoot down objects coming your way.
http://hotfile.com/dl/89608274/36b737f/Project_72_28v2.0_LP_os3029-most_uniQue.ipa.html
http://img84.imageshack.us/img84/8347/screenshot012924102038a.jpg
THE ADDICTING PROJECT 72 IS 3 TIME FEATURED!
- WHATS HOT (feb22)
- FEATURED GAME (feb15)
- HOT NEW GAME (feb1)
5 star ratings from you will keep the updates coming.
[ CHECK OUT THE AMAZING REVIEWS OF P72 ]
"The game is fantastic"
- The App Data
"It is one of the best casual endless games in the App Store"
- AppAdvice
"Project 72 is one of the more impressive App Store feats."
- Slide To Play
"Project 72 for iPhone and iPod Touch comes recommended to everyone. If you are a Doodle Jump fan, you’ll surely enjoy this game."
- Appmodo
"It's beautiful looking, and a damn impressive..."
- Pocket Gamer
"Very polished looking game!"
- Must Tap
"Can A Quality Game Be Made In 72 Hours? Sure It Can, Its Name Is Project 72."
- App Advice
"If the guys from Dogtown Studios can produce a game with these kind of high quality graphics in three days, I'm going to be looking forward to seeing what else they come up with in the future."
- Touch Arcade
[ WHAT ARE CASUAL GAMERS SAYING ABOUT P72 ]
"This really feels like the first time playing doodle jump all over again.""Fantastically frustrating fun I don't think I have ever loved\hated a game so much.""I have to say that it exceeds my expectations in almost every way; the graphics are stylish and crisp, the soundtrack is bumpin', and the gameplay is superb. It is perfect in its approachability..."
[ DESCRIPTION ]
You guide your rocket through space avoiding running out of fuel and hitting all the obstacle.
When you collide with an obstacles you either slow down or get eliminated
• Asteroids and satellites will cause the ship to slow down.
• Black holes will pull you towards them until you run out of fuel and get stuck in space (GAME OVER!).
• UFO's should be avoided at all cost as they will destroy you on the spot.
In order to travel far into space you need rocket fuel, there are fuel power-up's that appear randomly throughout the game and you need to pick up as many as possible. There are also other power-up's to help you on your mission such as a Shield and some Nitro.
[ THE STORY BEHIND PROJECT72 ]
Project 72 begun Tuesday January 5, when 4 boys from Venice CA aka Dogtown sat down for dinner and started to discuss what to do next. The idea of making a game in 72 hours started to take place. A few hours later at 8pm the project was officially on its way, deadline set to Friday January 8 at 8pm . Were they gonna finish it in time?
They did and this game is the result!
You can recap the development on the official Project 72 website at www.dogtownstudios.com where the whole project was documented live (blog, twitter and webcam) by the boys as they made the game.
What's new in Version 2.0
HD HD HD HD HD
Project 72 goes HD and is now looking more beautiful than ever on the hires Retina screen.
All models are now made in 3d graphics witch gives the new version of Project 72 more life.
We have played around the the balance of the game and you will now start of slower and have a chance to dodge and shoot down objects coming your way.
http://hotfile.com/dl/89608274/36b737f/Project_72_28v2.0_LP_os3029-most_uniQue.ipa.html